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		<title>Cycling 74  &#187;  Topic: Extending MIDI map capabilities in Live &#8211; how difficult?</title>
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		<pubDate>Tue, 18 Jun 2013 18:18:21 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/extending-midi-map-capabilities-in-live-how-difficult/#post-66308</guid>
					<title><![CDATA[Extending MIDI map capabilities in Live &#8211; how difficult?]]></title>
					<link>http://cycling74.com/forums/topic/extending-midi-map-capabilities-in-live-how-difficult/#post-66308</link>
					<pubDate>Fri, 01 Feb 2013 15:43:12 +0000</pubDate>
					<dc:creator>dblfrskn</dc:creator>

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						<p>Hi, everyone! First off, I&#8217;m completely worthless when it comes to programming &#8211; never coded a line (except some html in middle-school, wouldn&#8217;t call it programming).</p>
<p>Now I came across something that Live lacks and I so greatly desire and asked in several forums, they said either make a remote script for it or do it with M4L &#8211; the latter seems to be more configurable and personally beneficial.</p>
<p>The problem is: I&#8217;ve a MIDI controller which has 32 knobs, 8 faders and, of course, 16 MIDI channels (CME Bitstream 3x, to be exact). Now what I want to achieve is complete control of every parameter of any software instrument or effect, in-built or VST, in a project, regardless of track count. Live offers MIDI mapping, but it basically hard-wires a CC message to a specific parameter of a specific device, regardless of which track I have armed. So I may map CC49/1 to attack envelope of Sampler instrument on track 2, and the CC49/1 will always change that exact parameter, regardless of which track I have armed. Great for live use, experimentation in the studio &#8211; not so much.</p>
<p>I want to be able to map the said CC49/1 (or any other CC, for that matter) to the same parameter of any instrument I have and control only the armed track this way &#8211; so if I have Sampler on track 2 and, let&#8217;s say, Diva on track 3, I could arm track 2 and change the attack env of the Sampler and then arm track 2 and use the same knob to change attack env of Diva. This way I&#8217;d have a uniform way of controlling the parameters throughout the project and exploit what the controller has to offer fully.</p>
<p>first of all &#8211; is it possible to achieve through M4L? And if it is &#8211; how difficult (for a complete newbie)?</p>
<p>Thanks in advance :)</p>
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