i just wondered: is there already a solution (in form of patch or object) to do looping, like groove does, but with fading over loop start and end point ?
i think you mean that you want [grooveduck] and/or [grooveduck2]. those are the simplest, easiest and out-the-box examples.
thanks for the quick reply!
grooveduck fades in and out at beginning of the sample start and end, if I’m correct?
What I meant is:
Let’s say you specify a loop that is 1000ms long and I say fading is 100ms
Then it should fade over to the beginning at 900ms into the loop – do you know what I mean?
This would of course mean that the buffer is actually longer than the loop selection.
Sorry, I guess my initial post wasn’t so clear.
This may be a little involved, but it is definitely the way to go.
Hope this helps,
C74 RSS Feed | © Copyright Cycling '74