Fantastick goes OpenGl (iPhone/iPod to Max app)

Feb 28, 2009 at 7:05am

Fantastick goes OpenGl (iPhone/iPod to Max app)


The current 1.2 version of Fantastick does OpenGl drawing. Along with a fast framerate it brings a new way to build interfaces with small models, which are easily overlapped, positioned, scaled, rotated, deformed.. I think it’s nice, and the feedback from this forum has been very useful, so thank you.

If you have Fs already, update it and download the new v1.2 patch, link below.

see this intro video:

example patch:


Mar 10, 2009 at 12:33pm

Hi jusu,

just to let you know that I just discovered the 1.3 update.
I’ve no time to investigate further right now, a bit disconnected these days, but the openGL support seems to be a great step forward.

I’ll let you know



Aug 21, 2010 at 12:04pm

Have the two of you got video to look decent in Fantastick?


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