far & near clip
Jun 22, 2008 at 3:54pm
far & near clip
Is there any equivalent feature for an gl object specifically ?
Jun 22, 2008 at 6:17pm
On Sun, Jun 22, 2008 at 4:54 PM, Derrick Giscloux
You can find more info in the redbook, but I’m sure there are also tutorials
Jun 22, 2008 at 7:23pm
I am creating a patch using jit.gl.gridshape and using some quicktime
I have max 5 and a 1.25 Ghz Powerbook G4 with 1G of Ram. I’ve tried a
Maybe this just won’t work because my computer isn’t fast enough and
I have been looking around and wondered if either of these two cards
ATi Radeon HD 2600 XT
NVIDIA GeForce 8800 GT
thank you and any recommendations would be greatly appreciated.
Jun 22, 2008 at 10:20pm
1. Please create a new email when posting to the list. don’t just reply to an existing topic (the forum will attach your topic to the one you replied to. confusion follows.)
2. vade’s optimizations? can’t really help you without knowing more precisely what you’re doing in your patch. (colormode, @unique, resolution, codec, etc.)
3. you *do* have a graphics card, otherwise you wouldn’t see anything. your graphics card shouldn’t be too old-fashioned, but you may have issues with some advanced shaders. upgrading to either of those cards could certainly help, but i’m not sure how difficult it is to upgrade a powerbook’s graphics card. might be more worthwhile to save money and get a macbook pro.
in any case, i’ve seen plenty of great jitter stuff come off of a powerbook.
Jun 22, 2008 at 11:23pm
ok, thanks for your reply.
On Jun 22, 2008, at 6:20 PM, Robert Ramirez wrote:
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