Forums > Jitter

Feathering any shape

June 9, 2011 | 4:16 pm

I am looking for a robust way to feather the edges of any polygon.

I have read every forum post available on feathering, and so I am familiar with the multitude of possible ways to feather basic shapes (circles, ovals, rectangles). However, it would be tremendously useful to be able to feather non-convex polygons, or, even better, to feather any possible shape.

An example of this would be the ability in After Effects to draw a mask of any shape, with sides that can be either lines or arcs, and feather it all the way around.

Has anyone worked up a way of doing this in Jitter, or as a shader (whether it’s frame-rate-friendly or not)?


June 12, 2011 | 4:20 pm

Figured it out. Here’s how:

– Pasted Max Patch, click to expand. –

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