for an installation (next week!) i have to run a big patch with max msp runtime (4.6.3).
I’m trying to make it run, but when loading the patch, maxRT doesn’t find all the externals and the audio files, which are used in this patch.
The externals are in the same folder (subfolders) of my patch.
I’m sorry, this is the first time i have to use runtime..!
Please, anyone knows how to find these externals and files in runtime??
I think something like this put in the main patcher should do the trick.
----------begin_max5_patcher---------- 378.3ocwT1sSBCCEG+5tmhlxsSx5XHL8JeALwqMDSY8fqls1k0hhR3c201Mv QLYhFjaNY8+4zyG+Va2FfHKUa.MAeC9QLBsM.gbRVAT6ZDojsIqfocgQjvap kuPB8tLvFiStPw3kfViqXl7NuMemkKjO+TMjY7EY1zwQg3YTqcdp0FGMNBun cGx0kp0lBv3JFsUckRZjrRvUo6pErhtJ3C17dE3SOgrOU1MoEe3bPiapjWVv cYoYFthFQNTVgbeUsZ6BBrlv+FUppgJPxwZvLHSnwybnI4xBkzyMSVIJ.6gj FnvpyxwyGlLScLI8BebI4bSFStP6f.TOHSRmasWODRh+EHI7zvxjuGKshZ1q cIdz81T2aHwjaslQOXsMWT7J3EegotNgTHjG+LkKIV89fVqVWm0Uxta43C7g CZiPxLBk7KAMoWL4BNGbt6l2RAuRIjl1dnWGFdxsT5OniR9W6H67SGniROsN hNIY7T6yZ925Or3neuA6B9DQxKHL -----------end_max5_patcher-----------
That does not work the first time you open the patch right?
The problem is that maxRT creates the objects before triggering [loadmess path].
As a result, the abstractions located in the subfolders are only found the second time you open the patch (without closing maxRT).
Am I missing something?
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