Forums > MaxMSP

Floating point integer box not working in sub patch?

December 17, 2013 | 11:36 am

Hi…

I’m working with poly~ for a polyphonic synth with MIDI, and in my sub patch, I want to be able to control the arguments of various objects with floating point numbers. However, every time I change the floating point number in the box, nothing changes. It always changes the output when I’m working in my regular patch, but doesn’t work in the sub patch. Is there a setting I need to enable for this to work???

Thanks


December 18, 2013 | 1:52 am

Could you post an example? This should definitely work.


December 18, 2013 | 4:03 am

didn’t you replace mistakengly replace a [numbox] with [flonum] ?


December 18, 2013 | 6:40 am

Also check the range settings of the receiving object. It’s too easy to copy existing objects when patching only to realize later that the object you copied was clamped.


December 18, 2013 | 10:41 am

Are you changing the value outside the poly~ and finding that the value inside poly~ with the corresponding inlet is not changing? If so, this is a target problem. Check the help file re: the target message.


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