Function: How to control function "points" in real time? Noob Question…

Mar 19, 2011 at 2:52pm

Function: How to control function "points" in real time? Noob Question…

Hey all … I am trying to control the points within the Function object in real time (for live control of a synth). This soft of works but not really. I would really appreciate if anyone could help by showing in a patch what to do… Thanks !!!

#55664
Mar 19, 2011 at 5:35pm

Hi
to dynamically add points, use [pak i f] to a message then bang the message; [function] expects x-y coordinates for new points:

– Pasted Max Patch, click to expand. –

Brendan

#200217
Mar 19, 2011 at 6:14pm

Thanks so so much Brendan ! But I would ALSO like to be able to MOVE the points in real time… IS there a way to do this WHILE the sound (or whatever) is playing WITHOUT sending a bang ? Like, I just change a flownum or int and the lines (or points) dynamically move… ? Thanks again !

#200218
Mar 19, 2011 at 8:12pm

This sounds a little counter-intuitive: changing an envelope once it has been triggered, unless you’re talking about longer durations. Look at the helpfile for [function], there should be advice/example on moving points once there are set.

Brendan

#200219
Mar 19, 2011 at 9:56pm

ps

I’ll have a look at this and get back to you later….

#200220
Mar 19, 2011 at 11:40pm

try this; not perfect – you might need to look at [coll] to store x-y coords?

– Pasted Max Patch, click to expand. –

Brendan

#200221
Mar 20, 2011 at 5:07am

Thanks man ! So far this is what I want … I will tweak and get back with you … unless you found out more stuff ?!?!

#200222

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