Jul 28, 2008 at 4:11pm
has anyone here tried out artoolkit for Max Gem?
wondering if anyone has had success running it,
despite moving the pattern files to various roots (max,patch,usr) I continue to get the above load error
really anxious/excited to see artools running in max. Strangely little info available online or any discussion whatsoever aside from some PD people trying to port the max external.
Jul 28, 2008 at 4:13pm
Jul 29, 2008 at 10:35am
ok, for those that care I mostly fixed the error by moving the pattern
On Mon, Jul 28, 2008 at 6:13 PM, Jeremy Bailey
Jul 30, 2008 at 10:39am
ok, the artoolkit for max zip was missing the actual camera.dat file which is only available from the actual xcode artoolkit build. Put that in your HD root and things load up correctly. All that said, still not getting any recognition of either the Hiro or Kanji symbols (both also available in the official artools build as pdfs, these work in the actual ARtools build just fine)… might have something to do with the fact that gem.pix.video doesn’t work at all on my setup so I had to swap in gem.pix_jit2gem to bridge jit.qt.grab with the GEM objects.
grrrr… I may give up soon.
Jul 30, 2008 at 3:02pm
have u considered using a standalone art toolkit tracker and send it to max
On Wed, Jul 30, 2008 at 12:39 PM, Jeremy Bailey
Jul 30, 2008 at 6:46pm
thanks for replying,
I read about someone sending artools using midi successfully but I was
I don’t have much experience in the xcode environment, do you have a
On Wed, Jul 30, 2008 at 5:02 PM, yair reshef
Sep 15, 2008 at 9:07pm
I’m looking into using artoolkit as well so the possibility of using it in max in great since I’m already comfortable with max. But the external on that page:
is not intel friendly and I’m getting:
“loading old CFM externals disabled”
do you know if there is an intel one out there somewhere? Failing that I will try the UDP solution yair suggests.
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