gen~ code export and buffers
Hi guys,
i've just started exploring gen~ more deeply and take a look at code export.
if i'll build a gen patcher using reference to buffer~ objects should i implement on my own the relative buffers in the exported C++ code?
or..?
many thanks
a.
hi, any suggestion/idea?
thnks
For the near future, the use of buffers is something which you will need to be responsible for. In the coming months, we might find time to point developers to some resources for how they might consider sound file and buffer integration with code export, but we're considering that your responsibility for the time being.
thanx Joshua,
definetely some tutorials will help ;-)
a.
Hi
Is there any update on this situation or any advise on buffer integration and code export?
Thanks
My advise to use 64-bit Data operators instead of referencing buffers for the tasks of generating wavetables for example. To read/write from buffers Cycling '74 should implement interpolated playback functions inside of gen first of all.
@RUSLAN, can this be done inside gen? I guess not
Thanks RAJA for the tip, I haven't noticed this sample operator, maybe the reason for this I wasn't too much into interpolated sample playback.
DAVEYC the tip with data operators inside gen works just fine. You can implement 'for' loops to write into the wavetables using GenExpr.
Hi Raja,
Is this the patch I need to look at?
Thanks very much for that
Cheers Raja
On holiday now but will check it out when I get back next week
Dave