Gen~ Noise seed?

stefano's icon

Hello i'm generating random values with noise and sah in 2 gen~ patches, the problem i have is that the values are the same in both patches so i was wondering if there is a seed option for noise in gen~

thanks

Stefano

Gregory Taylor's icon
Max Patch
Copy patch and select New From Clipboard in Max.

There's not a seed for the noise operator, but there are plenty of ways to mangle noise output to get very different results....

stefano's icon

ya... i hoped for a more "embedded" solution but... thank you a lot anyway, it's a smart way to do that, i'll definitely go for it!