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		<title>Cycling 74  &#187;  Topic: generating 2D vector points from video in real time?</title>
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		<pubDate>Tue, 18 Jun 2013 17:34:31 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/generating-2d-vector-points-from-video-in-real-time/#post-66660</guid>
					<title><![CDATA[generating 2D vector points from video in real time?]]></title>
					<link>http://cycling74.com/forums/topic/generating-2d-vector-points-from-video-in-real-time/#post-66660</link>
					<pubDate>Fri, 22 Feb 2013 00:02:01 +0000</pubDate>
					<dc:creator>meeble</dc:creator>

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						<![CDATA[
						<p>heya jitter gurus,</p>
<p>I was reading over this thread, and found a lot of interesting information:</p>
<p><a href="http://www.cycling74.com/forums/topic.php?id=547" rel="nofollow">http://www.cycling74.com/forums/topic.php?id=547</a></p>
<p>That was 7 years ago.</p>
<p>Has anyone made progress on an edge-detection, point generating, video-to-vector patch since then?  I am highly interested in the concept of ordering / optimizing the points into the most elemental shapes.  Any pointers / clues would be appreciated.</p>
<p>Thanks!</p>
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