Forums > Jitter

get control rate data back from gl land

June 11, 2014 | 9:51 am

I’m working on a patch to sort of do spatial repositioning on a 3d object. I have a working patch here with attached .obj, and a few things I’m scratching my head over. I’m going to break my questions into a few posts for searchability. I’ve attached the model, shaders and patch.

(1 of 4) is it possible to get ctl rate data back from gl textures? I suspect that I could optimize by using Andrew Benson’s optical flow slab, but I also want to use motion to modulate sound.


June 11, 2014 | 11:01 am

Just realized that you can connect a slab to a jit.matrix. Cool.

– Pasted Max Patch, click to expand. –

June 12, 2014 | 9:48 am

file didn’t upload, here it is:


June 12, 2014 | 10:03 am

:/ well here is the patch

– Pasted Max Patch, click to expand. –

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