I want to get dirty with max but he won’t let me. [thispatcher] only sets
"dirty (Boolean, get/set)"
"this.patcher.dirty" only gives me an address or something. What am I
missing? …and is there also a way without using js?
thispatcher.dirty = true //(boolean = true false), or something along
// do something that you want to do here
// not dirty!
my JS is rusty and im tired, so my pseudocode might be wrong, but
that should be it.
v a d e //
I LIVE! I LIVE! I LIVE! I LIVE! I LIVE! I LIVE! I LIVE! I LIVE! I
LIVE! I LIVE! I LIVE! I LIVE!
You will not be saved by the Holy Ghost. You will not be saved by the
In fact, YOU WILL NOT BE SAVED!
So you like getting dirty, (sorry was to easy)
Couldn’t you use some scripting to add something to the patch.
If my memory serves me well there is some scripting to dynamically
make a patch. This would make it dirty, when you just make some hidden
That’s exactly what I would expect too, but it doesn’t work like that. I
tried the following:
this.patcher.dirty = v;
bang() returns only the value I set with dirty(), but doesn’t reflect the
actual state of the patcher. If it’s dirty and I use clean->thispatcher to
clean it. bang() still returns dirty.
state of the patcher either.
posting this.patcher.dirty to the max window gives me a: jsobject
how can I get to this dirty flag??
I’m figuring out how to know if a patcher is dirty, not make it
dirty… Have you been drinking again?;-)
Well that was yesterday was it?
No it was Valentines day, I was drunk of love :)
Your initial post was a bit ambigous. I didn’t understand it correctly.
you lucky bastard :-)
well if any of you gets his head out of the clouds again and comes up with a
way to get to this dirty flag thing I’d really appreciate it if you let me
got it. it’s "this.patcher.wind.dirty" in case anyone cares.