gl.text2d @transformreset
I noticed @transformreset doesn't work for jit.gl.text2d. I want do overlay
my render context with plain crisp text but text3d looks bad both with
anti-aliasing on and off. Am I overlooking something? If not I'd really
appreciate it if the transformreset attribute gets implemented for text2d
too.
cheers -thijs
hm, i'm having a similar problem... when i use jit.gl.text2d and then rescale the window (videoplane @transform_reset_2) all my images rescale nicely except the font which always stays the size defined by "size". how do i make the font scale with the window size? as pointed out above, transformreset doesn't work...
could someone please give me a hand?
thanks in advance!