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		<title>Cycling 74  &#187;  Topic: Granularized issue</title>
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		<pubDate>Wed, 19 Jun 2013 15:45:46 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/granularized-issue/#post-47241</guid>
					<title><![CDATA[Granularized issue]]></title>
					<link>http://cycling74.com/forums/topic/granularized-issue/#post-47241</link>
					<pubDate>Thu, 17 Dec 2009 00:17:58 +0000</pubDate>
					<dc:creator>oliviertouche</dc:creator>

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						<p>Hi,<br />
this is a patch-specific issue using Les &#038; Zoax&#8217;s &#8220;granularized&#8221; patch — which i&#8217;ve been using for years without a problem.</p>
<p>It basically won&#8217;t keep playing grains more than half a second after I turn the audio on. Switching &#8220;grains off&#8221; / &#8220;grains on&#8221; would not retrigger anything. thoug,h turning off / on the whole audio would make it play half a second and stop again. (it last exactly the same duration every time — rather around 300-400 ms actually) Neither the bang-triggered single grain, or the linear playback would respond at all.</p>
<p>Though, if in the meantime, I create/delete msp objects in another patcher, or if I change the signal vector size, then it would retrigger some grains. (looks like a scheduling type of issue). </p>
<p>the grains&#8217; play will last a bit longer if I slow down the grains triggering, but always ends up stopping in the end.</p>
<p>Any help?</p>
<p>[It really does not feel like any cpu issue and the machine has much power]<br />
No similar issue with all my other patches.<br />
I run Max 5.0.8 under 10.5.8 on Intel mac Pro.</p>
<p>Thanks already if you read the whole story..<br />
O.</p>
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					<guid>http://cycling74.com/forums/topic/granularized-issue/#post-169928</guid>
					<title><![CDATA[Re: Granularized issue]]></title>
					<link>http://cycling74.com/forums/topic/granularized-issue/#post-169928</link>
					<pubDate>Thu, 17 Dec 2009 07:28:47 +0000</pubDate>
					<dc:creator>jvkr</dc:creator>

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						<p>It seems that it plays one grain and that the method for playing another grain is broken. What objects are used? Did this happen after an update of max?</p>
<p>_<br />
johan</p>
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					<guid>http://cycling74.com/forums/topic/granularized-issue/#post-169929</guid>
					<title><![CDATA[Re: Granularized issue]]></title>
					<link>http://cycling74.com/forums/topic/granularized-issue/#post-169929</link>
					<pubDate>Thu, 17 Dec 2009 14:35:48 +0000</pubDate>
					<dc:creator>Jean-Francois Charles</dc:creator>

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						<![CDATA[
						<p>Just note that there are now 2 versions of this patch: the &#8220;old&#8221; Max 4 version has been updated in the examples to a Max 5 version. Don&#8217;t know if that has anything to do with your problem, though.</p>
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					<guid>http://cycling74.com/forums/topic/granularized-issue/#post-169930</guid>
					<title><![CDATA[Re: Granularized issue]]></title>
					<link>http://cycling74.com/forums/topic/granularized-issue/#post-169930</link>
					<pubDate>Thu, 17 Dec 2009 18:19:25 +0000</pubDate>
					<dc:creator>oliviertouche</dc:creator>

					<description>
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						<p>Thanks johan. It&#8217;s playing several grains though, a whole bunch before crashing (rather stopping).</p>
<p>I have a Max5 version, I guess it&#8217;s the most recent version of this patch, i use it from the examples of the 5.0.8 max install.<br />
I did not update recently, and I used the max5 version many times without problem; I don&#8217;t know what happened in the meantime. </p>
<p>I wish Mr Les would have a clue..</p>
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