Feb 1, 2010 at 8:00pm



I’m trying to emulate gravity with a bouncing ball. So far I have the ball bouncing off at angles, and I somehow need to exert a constant force downward. Any suggestions? (I’m terrible with logic)


Feb 1, 2010 at 9:02pm

Please, provide a patch.

Feb 1, 2010 at 9:24pm

normally i would say dont make it yourself, use the pmpd 2d objects.
but it seems that this is not so easy with max5. :/

Feb 1, 2010 at 10:31pm
Feb 2, 2010 at 9:45pm

pmpd does work, if a little cranky. can be done with MSD as well.



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