[groove~] behaviour

Oct 31, 2013 at 12:07pm

[groove~] behaviour

I do not understand how groove~ works in term of looping and i hope someone can please advise.
Please try the follwing:
1) Open the attached patch
2) Read a sample into the buffer
3) Adjust the two numberboxes to be e.g 2000 and 2100
4) Click “loop 1″ message and click “1″ to start loop at normal speed. This works fine.
5) Then click “loop 0″ and the loopend point is ignored and the loop plays to the end.
What I want to do is if loop is 0 then I only want to play the selection once and not to the end.

<code>

– Pasted Max Patch, click to expand. –

</code>

#269782
Oct 31, 2013 at 12:27pm

indeed, i am not sure how to achieve that with groove~. I would use play~, but i might be missing something.

#269784
Oct 31, 2013 at 1:47pm

I do not think it is possible to connect the play to the waveform~ object and I need that. Also I want to adjust the speed on the fly and using [play] makes the calculation overly complex and also the playback will jump to the beginning of the sample if the playback rate is adjusted.. I think it is strange how they desinged [groove~] I have to say….

#269789
Oct 31, 2013 at 2:12pm

Maybe you could modify this to do what you want

http://cycling74.com/forums/topic/sharing-der-niebelungen-looper-with-gen/

Cheers

-A

#269792

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