Guitar Stutter/Looper Effect help

May 10, 2006 at 5:15am

Guitar Stutter/Looper Effect help

I’m doing something fairly simple (for all you guys at least). I’m just looking to create something, that when is switched on, will randomly sample my input signal and loop it, and randomly shut off and allow the original signal to go through untouched. The only problem I am having is the looping part. I can’t find a way to ouput my tapout back into itself AFTER the signal has been fed into Tapin. Below is what I have so far. I searched the forums and have read help files for 3 days. I’m new at this.

max v2;
#N vpatcher 285 160 1109 1056;
#P origin 0 59;
#P window setfont “Sans Serif” 9.;
#P window linecount 1;
#P newex 612 105 55 9109513 metro 1000;
#P newex 612 182 27 9109513 % 2;
#P newex 612 140 57 9109513 random 101;
#P user ezadc~ 289 33 333 66 0;
#P newex 321 307 57 9109513 tapout~ 100;
#P newex 321 264 56 9109513 tapin~ 1000;
#P user ezdac~ 234 377 278 410 0;
#P newex 251 134 27 9109513 + 1;
#P newex 251 183 47 9109513 gate~ 2 1;
#P toggle 202 67 15 0;
#P window linecount 8;
#P comment 398 254 100 9109513 I so I have a 1 second sample of my signal and now I want to loop it at a random/later specified rate , without outputting the constant original signal. How do I implement this?;
#P window linecount 5;
#P comment 676 96 100 9109513 I want to loop my signal when an odd # is generated , and get my original raw signal when even #;
#P window linecount 2;
#P comment 147 235 100 9109513 If odd , bypass looper and just go to ouput;
#P fasten 8 0 6 0 326 351 239 351;
#P fasten 4 0 6 0 256 283 239 283;
#P connect 5 0 4 0;
#P connect 11 0 5 1;
#P fasten 4 0 6 1 256 283 273 283;
#P connect 9 0 4 1;
#P connect 4 1 7 0;
#P connect 7 0 8 0;
#P fasten 3 0 12 0 207 95 617 95;
#P connect 12 0 10 0;
#P connect 10 0 11 0;
#P pop;

#25890
May 10, 2006 at 7:16am

if you want to use Tapin~ / Tapout~ pairs, you could use the very pourly documented freeze command to tapin~, and then phase thru the frosen audio.

But I would go for the stutter~ object instead ;) one of my favorites !! it is perfect for this task !

you’ll prob have to reduce clicks with a very short window lookup or other method.

#76772
Dec 6, 2013 at 4:02am

7 years later…

did you find the answer you were looking for?

searching for the key to stutter/looping with the guitar :D

#274936
Dec 6, 2013 at 5:37am

the key is…still… the stutter~ object.

#274942

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