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		<title>Cycling 74  &#187;  Topic: HDRI  or mirrored reflections in a Jitter 3D &quot;scene&quot; ?</title>
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		<link>http://cycling74.com/forums/topic/hdri-or-mirrored-reflections-in-a-jitter-3d-scene/feed</link>
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		<pubDate>Wed, 19 Jun 2013 22:50:48 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/hdri-or-mirrored-reflections-in-a-jitter-3d-scene/#post-63694</guid>
					<title><![CDATA[HDRI  or mirrored reflections in a Jitter 3D &quot;scene&quot; ?]]></title>
					<link>http://cycling74.com/forums/topic/hdri-or-mirrored-reflections-in-a-jitter-3d-scene/#post-63694</link>
					<pubDate>Sun, 20 May 2012 02:43:24 +0000</pubDate>
					<dc:creator>Valentin</dc:creator>

					<description>
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						<p>Hi ALl,</p>
<p>I&#8217;ve seen a couple of interesting videos on youtube that appear to be 3D objects with HDRI or some kind of environment mapping using Max/Jitter.</p>
<p>e.g. <a href="http://www.youtube.com/watch?v=Ew_C7dcD3Ak&#038;feature=relmfu" rel="nofollow">http://www.youtube.com/watch?v=Ew_C7dcD3Ak&#038;feature=relmfu</a></p>
<p>Does anyone know how this is done? The motion I can figure out, but I have no idea how to make a mirrored surface/material on a 3D object that reflects the &#8220;surroundings&#8221; in Jitter.</p>
<p>Thanks!</p>
<p>Valentin</p>
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					<guid>http://cycling74.com/forums/topic/hdri-or-mirrored-reflections-in-a-jitter-3d-scene/#post-229732</guid>
					<title><![CDATA[Re: HDRI  or mirrored reflections in a Jitter 3D &#8220;scene&#8221; ?]]></title>
					<link>http://cycling74.com/forums/topic/hdri-or-mirrored-reflections-in-a-jitter-3d-scene/#post-229732</link>
					<pubDate>Sun, 20 May 2012 12:22:32 +0000</pubDate>
					<dc:creator>MJ</dc:creator>

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						<p>check the tex_map message on your jit.gl objects with this you can set reflection mapping effect on objects.</p>
<p>but it wont reflect . its just a texture.<br />
the same as in the video . it looks like the surroundings a reflecting in the objects because of the texture .<br />
 The objects are not reflecting in itself .</p>
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