Forums > MaxMSP

Help with game of life?

October 1, 2008 | 4:03 pm

I would like to create a version of game of life that works with a reactable style interface using reactivision…

I would like it to be quite pleasing to look at graphically, so if Quartz Composer or Processing could be used in conjunction then that would be great…

I was just wondering how easy something like this would be?

Does anybody have any suggestions for how this could be done? Where I could start?

I’m not even sure how I could program "Game of life" within max to be honest… So any help at all would be greatly appreciated!

I look forward to all and any replies…

Thanks!


October 1, 2008 | 4:17 pm

jit.conway might be a good place to start!
cheers
Roger

— On Wed, 1/10/08, James wrote:

> From: James
> Subject: [maxmsp] Help with game of life?
> Date: Wednesday, 1 October, 2008, 5:03 PM
> I would like to create a version of game of life that works
> with a reactable style interface using reactivision…
>
> I would like it to be quite pleasing to look at
> graphically, so if Quartz Composer or Processing could be
> used in conjunction then that would be great…
>
> I was just wondering how easy something like this would be?
>
> Does anybody have any suggestions for how this could be
> done? Where I could start?
>
> I’m not even sure how I could program "Game of
> life" within max to be honest… So any help at all
> would be greatly appreciated!
>
> I look forward to all and any replies…
>
> Thanks!


October 1, 2008 | 9:35 pm

As far as coding the rules of the game into max, I have a feeling it would be a lot easier to use Javascript for that part of the patch. Max wasn’t really designed for that purpose, so making a patch to code for the rules of a non-trivial game would be… messy.


October 2, 2008 | 2:23 am

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