Forums > MaxMSP

hi object

December 10, 2006 | 8:30 pm

hey i am new to the forum and realise my question is most likely very basic. i am studying Max at university and am not very proficient at it yet, so i do apologise and please bear with me!

i have to build a instrument through max as a project. so far i am using additive synth in the form of cycle and phasor to generate tones and have a variety of effects and controls such as frequency and amplitude.

now what i want to do is map all these arguments to a microsoft sidewinder 2 to control the patch. i know that to do this i must use the hi object but i am unsure how to:

a) what all the buttons and sliders etc on the joystick are called so as to map them to arguments, and

b)how to then map them to certain arguments,bangs etc and:

c) any suggestions you might have :P

thank you so very much for your time, any help would be greatly appreciated!


December 10, 2006 | 9:14 pm


December 10, 2006 | 9:38 pm

yes this works, thank you very very much!


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