is there a way to pull up some stats on a patch?
I have a multi-level patch that i’ve been working on for a long time. Its a monster. Absolutely huge.
I would really like to get an idea of how many objects, connections, etc I have put into the patch collectively… for curiosity’s sake more than anything.
Is there a way to find this info?
I’d say paste your patch in a text editor and see how many lines you get.
How many lines do you get?
I’ve done that… the only problem, it seems is that each bpatcher/patcher is represented by a single line. this hides the magnitude of the project in my case because the guts of this baby are spread pretty uniformly across many patches.
I think I might just wait until I am finished, and then take full screen grabs of all the patches, and create a full-scale image of the entire project.
Build a collective, then how many kB is the collective?
Go to the parent patcher, unlock it, click on an empty spot, and hit
Cmd/Ctrl + I (as in eye). This will print all the objects used to the
Max window. HTH.
You can see the amount of function calls and signals used in the DSP status window.
Less is more if you ask me.
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