how big is big? Patch stats

Jan 16, 2008 at 6:03pm

how big is big? Patch stats

is there a way to pull up some stats on a patch?

I have a multi-level patch that i’ve been working on for a long time. Its a monster. Absolutely huge.

I would really like to get an idea of how many objects, connections, etc I have put into the patch collectively… for curiosity’s sake more than anything.

Is there a way to find this info?

THanks!

#35403
Jan 16, 2008 at 8:41pm

I’d say paste your patch in a text editor and see how many lines you get.

How many lines do you get?

Mattijs

#120619
Jan 16, 2008 at 8:59pm

I’ve done that… the only problem, it seems is that each bpatcher/patcher is represented by a single line. this hides the magnitude of the project in my case because the guts of this baby are spread pretty uniformly across many patches.

I think I might just wait until I am finished, and then take full screen grabs of all the patches, and create a full-scale image of the entire project.

yay!

#120620
Jan 16, 2008 at 9:36pm

Build a collective, then how many kB is the collective?

#120621
Jan 16, 2008 at 9:37pm

5MB collective.

Big one?

#120622
Jan 16, 2008 at 10:09pm

#120623
Jan 16, 2008 at 10:58pm

Go to the parent patcher, unlock it, click on an empty spot, and hit
Cmd/Ctrl + I (as in eye). This will print all the objects used to the
Max window. HTH.

d

#120624
Jan 17, 2008 at 8:45pm

You can see the amount of function calls and signals used in the DSP status window.

Less is more if you ask me.

J.

#120625

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