How can correct the perspective of the camera?

Mar 25, 2012 at 12:35am

How can correct the perspective of the camera?

hello everybody!

I m looking for a camera calibration patch (external, etc.), to align bounding box to projection screen

i hope someone can help me…

cheers!!
yammmil

#62578
Mar 28, 2012 at 11:07am

try jit.gl.cornerpin and td.fisheye shader :)

#225997
Apr 8, 2012 at 5:57pm

thank Napendro, but i work in MAX5 yet, and these objects only work in MAX6 :(

Well thank you very much!

#225998
Apr 8, 2012 at 11:57pm

Here is a patcher that someone else posted and has been helpful to me. I wish I could remember where I got it to give the author their due. It should be Max5 compatable:

– Pasted Max Patch, click to expand. –

I used this patcher to create my own expanded version which does the same but with cubes. If I can find it, I’ll paste it here.

#225999
Apr 9, 2012 at 8:57pm

thanks lambert.dome!
The patch helped me a lot!!!

#226000

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