Forums > MaxMSP

how can i save lcd stuff?

June 18, 2006 | 4:17 pm

is there a way to save sprites and graphics created with lcd, so they can be loaded up when i next load my patch?


June 18, 2006 | 8:46 pm

reproduce the drawing? (loadbang the messages to lcd)


June 19, 2006 | 1:51 am

what i’m drawing is loads of sprites, and they are editable, so i can’t just bang a standard load of draw commands. its a sequencer, with many editable pages.

i guess that a no then?


June 19, 2006 | 4:36 am

Yeah, you can record everything to a coll, and then dump the coll out
on load. Since everything is a message, just record the messages.

its a damn pain though, let me tell you :)

v a d e //

http://www.vade.info
abstrakt.vade.info


June 19, 2006 | 4:58 am

Why not write a javascript to do this? Would be much easier than
having to deal with the ideosynchrasies of coll no? Just make an
object that’s a sprite using JS’ pseudo-OO notation:

function lcd_sprite(command_list)
{

}

lcd_sprite.prototype.command_list;

lcd_sprrite.prototype.draw = new function();

in this case, command_list would be a list of messagges to build your
sprite. This would be easy to extend and add functionality to and
everything would be saved in a text file.

best,
wes


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