How do you make a quicktime file from rendered gl?

Jun 6, 2012 at 4:01pm

How do you make a quicktime file from rendered gl?

I’m hoping someone could help me with a dilemma I’m having. I’d like to use the “jit.qt.record” object in order to make a quick time file of some rendered material from a jitter example program (which I uploaded for reference). I just can’t seem to figure out where that object needs to be connected to in order to record what is in the pop up window. Thank you for your time and help!

  1. Lines.maxpat
Jun 7, 2012 at 5:34pm

hello. you should check out the for reading gl contexts to a matrix for recording with jit.qt.record.

Jun 7, 2012 at 10:27pm

Also have a look at Syphon Recorder…

Jun 7, 2012 at 10:53pm

Robert, I was just trying to figure out how to do this. Thanks for the info on!

Could you enlighten me as to why this isn’t working? I can hook up a jit.qt.record in the help file and all works fine, but this won’t.

– Pasted Max Patch, click to expand. –


Jun 8, 2012 at 5:07pm

maybe it will help :

– Pasted Max Patch, click to expand. –
Jun 8, 2012 at 5:29pm

@AaronMButler, your issue is probably simply remedied by setting the @layer attribute of the to some high value (like 100).
this tells it to “draw” last (ie readback from the buffer after all other objects have drawn).

Jun 12, 2012 at 4:47am

Wow! Thank you so much Robert! I was able to capture the rendered material with


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