How I paste the [capture~] values into a graphic buffer~ editing window?

Apr 7, 2011 at 11:03pm

How I paste the [capture~] values into a graphic buffer~ editing window?

Please friends, I wanna know how to paste the capture~ values into a graphic buffer~ editing window to see how changes in the capture editing window affect the waveform.

All the best,

Hugo

#56171
Apr 13, 2011 at 9:46pm

Somebody how knows how to use sample values and visualize them in [buffer~] graphic editing window?

#201615
Apr 13, 2011 at 10:33pm

check out peek~. You can write out the capture contents, read it in via text, then bang it out to peek~, adding an index number for each value with counter or some other mechanism.

-Ben

#201616
Apr 21, 2011 at 4:25pm

Thanks Ben, do you know where I can find some good references about peek~, counters and that stuff?? How I separate different values in a .txt file to enter them with and index to peek~ and then draw that in buffer~?

Best,

Hugo

#201617
Apr 21, 2011 at 4:43pm

there are lots of other ways to do this, but here is what I had in mind:

– Pasted Max Patch, click to expand. –

-Ben

#201618
Apr 21, 2011 at 4:55pm

Thanks! It’s possible to listen that buffer~ content? And to manage larger amounts of samples?? I know that capture~ has a limit, but which is that limit or it’s depends on the computer?

Hugo

#201619
Apr 21, 2011 at 5:01pm

Hi Hugo,

Yes, you can use something like groove~,play~, index~, wave~ or any other buffer~ playback object. Check out their help files.

capture~ will be limited by the amount of RAM that is available to the Max application.

-Ben

#201620
Apr 22, 2011 at 4:04pm

Hi Ben, it’s possible to go beyond this RAM limit? A chain of capture~ objects maybe?

Best,

Hugo

#201621

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