How to bend or curve a video?
Hi everyone,
I'm looking for a solution in Jitter...
Does anyone know how to bend a videoplane (curve along the Z axis), or may be "spherize" a video?
Any help would be appreciated. Thanks in advance!
Create your own ModelMesh with the desired UV-mapping, load it with jit.gl.model and send a videomatrix or texture to it.
Or start having a look at jit.gen / jit.pix / jit.gl.pix - There are some tutorials out there that describe how to create displacement solutions. Like this one here: https://www.youtube.com/watch?v=AFyBW5mpRkc
the jitter recipe n. 18, manipulator, does exaclty that
https://cycling74.com/tutorials/jitter-recipes-book-2/
As you can see, there are several ways. Here's another -- it uses jit.gl.mesh and jit.gl.gridshape:
Wow! Thank you for your quick responses!
As I can see, there are several possibilities; and I did not know the jitter recipe 18. It's exactly what I needed!
Again, thanks for your help!
hm - may i suggest here a custom version, which uses a custom abstraction, which is just slightly more handy, in that circumstance, than jit.cellblock - just slightly :
you'll need the attached abstraction "matrixctrlf+-"