How to bend or curve a video?

Dec 19, 2013 at 10:11am

How to bend or curve a video?

Hi everyone,

I’m looking for a solution in Jitter…

Does anyone know how to bend a videoplane (curve along the Z axis), or may be “spherize” a video?

Any help would be appreciated. Thanks in advance!

#276224
Dec 19, 2013 at 3:29pm

Create your own ModelMesh with the desired UV-mapping, load it with jit.gl.model and send a videomatrix or texture to it.

Or start having a look at jit.gen / jit.pix / jit.gl.pix – There are some tutorials out there that describe how to create displacement solutions. Like this one here: https://www.youtube.com/watch?v=AFyBW5mpRkc

#276249
Dec 19, 2013 at 4:29pm

the jitter recipe n. 18, manipulator, does exaclty that

http://cycling74.com/2006/02/14/jitter-recipes-book-2/

#276252
Dec 19, 2013 at 10:14pm

As you can see, there are several ways. Here’s another — it uses jit.gl.mesh and jit.gl.gridshape:

<code>

– Pasted Max Patch, click to expand. –

</code>

#276267
Dec 20, 2013 at 6:43am

Wow! Thank you for your quick responses!

As I can see, there are several possibilities; and I did not know the jitter recipe 18. It’s exactly what I needed!

Again, thanks for your help!

#276292
Dec 20, 2013 at 9:18am

hm – may i suggest here a custom version, which uses a custom abstraction, which is just slightly more handy, in that circumstance, than jit.cellblock – just slightly :

<code>

– Pasted Max Patch, click to expand. –

</code>

you’ll need the attached abstraction “matrixctrlf+-”

#276312

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