How to bend or curve a video?

bertrand's icon

Hi everyone,

I'm looking for a solution in Jitter...

Does anyone know how to bend a videoplane (curve along the Z axis), or may be "spherize" a video?

Any help would be appreciated. Thanks in advance!

maybites's icon

Create your own ModelMesh with the desired UV-mapping, load it with jit.gl.model and send a videomatrix or texture to it.

Or start having a look at jit.gen / jit.pix / jit.gl.pix - There are some tutorials out there that describe how to create displacement solutions. Like this one here: https://www.youtube.com/watch?v=AFyBW5mpRkc

vichug's icon

the jitter recipe n. 18, manipulator, does exaclty that
https://cycling74.com/tutorials/jitter-recipes-book-2/

arokhsar's icon
Max Patch
Copy patch and select New From Clipboard in Max.

As you can see, there are several ways. Here's another -- it uses jit.gl.mesh and jit.gl.gridshape:

bertrand's icon

Wow! Thank you for your quick responses!

As I can see, there are several possibilities; and I did not know the jitter recipe 18. It's exactly what I needed!

Again, thanks for your help!

vichug's icon
Max Patch
Copy patch and select New From Clipboard in Max.

hm - may i suggest here a custom version, which uses a custom abstraction, which is just slightly more handy, in that circumstance, than jit.cellblock - just slightly :

you'll need the attached abstraction "matrixctrlf+-"

matrixctrlf1.3bis.zip
zip