How to bypass an object?

Dec 10, 2011 at 11:43pm

How to bypass an object?

If three objects are connected in-line; A,B and C. Is there a way to remove B that will cause the patch cord to automatically join A and C together?

#60609
Dec 11, 2011 at 2:18am

Put a [gate 2] between A and B. Connect one of the gate’s outlets to B and the other to C.

#218127
Dec 11, 2011 at 3:34am

If you’re talking about something more permanent, you could just click on the A to B patch cord, then drag the little red diamond to the inlet of the C.

#218128
Dec 11, 2011 at 1:09pm

I mean something straightforward like this:

[attachment=179040,3062]

Attachments:
  1. bridgecords.jpg
#218129
Dec 11, 2011 at 1:24pm

infuriatingly, no.

if you have the maxtoolbox installed there would only be one more step (between 2. and 3.).

#218130
Dec 11, 2011 at 1:57pm

I can’t understand why C74 haven’t implemented a shortcut for such a frequent task. I can’t image it would be too difficult to implement.

I’ve resorted to wholesale ‘paste replace’ with flonum and number objects.

#218131
Dec 11, 2011 at 3:04pm

I’ve always wanted the opposite of this. I’d like to be able to create a new object C and then drag it over a connection between A and B and have the new object C inserted in between, i.e. A would now be connected to C and then C to B.

Deleting C would cause the reconnect as described earlier in this thread..

I have many scenarios where such an operation would would be incredibly time saving

#218132
Dec 11, 2011 at 3:11pm

you guys forget that there are many objects with more than one inlet and outlet, and
many situations where you connected an object to several others.

maybe it is time for you to build some custom abstractions (like [AB-patch] for instance)
so that you can “paste-replace” your most frequent stuff.

also, in case of the example in the jpg i would delete and reconnect only the objects
in the first row, then make two new copies of it. :)

#218133
Dec 11, 2011 at 3:11pm

Absolutely!!

#218134
Dec 11, 2011 at 3:14pm

Absolutely!! was @ dhjdhjdhj.

#218135
Dec 11, 2011 at 3:32pm

Of course there can be multiple ports to choose from but that could be handled quite easily.

For example, the default would certainly be to use the first inlet and outlet (and that is most often what would be needed) but I canimagine keyboard shortcuts that would quickly move the connection from one port to the next, sequentially.

Imagine how quickly one could build (and change) math operations with this mechanism, for example.

This process is completely orthogonal to the use of abstractions and by the way, the mechanism would be very helpful when creating abstractions and modifying them in the first place.

#218136
Dec 11, 2011 at 3:33pm

@ Roman Thilenius, the way Max currently handles more than one inlet/outlet with ‘paste replace’ would be perfect.

#218137
Dec 11, 2011 at 3:54pm

This is so high-level it should really be a feature request.

#218138
Dec 11, 2011 at 4:11pm

Conisder it so!

#218139
Dec 12, 2011 at 12:35pm

thats true, the problem of many inlets also appears for paste-replace. :)

maybe if paste-replace would work with more than one object, that could be almost what you wish.

#218140
Dec 12, 2011 at 7:29pm

IT DOES!!

#218141

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