How to detect transport start/stop?

Jun 9, 2010 at 2:38pm

How to detect transport start/stop?

Noob question. How do I detect transport start/stop (that is, how can I get a message or “bang” when the live transport starts, and another message or “bang” on another output when the transport stops?

I have been using the transport object, together with a free running metro object to detect stop, but that feels a lot like a workaround, and doesn’t work properly if I want to detect the exact moment the transport starts (for resetting stuff after stop, it’s good enough)

#50825
Jun 9, 2010 at 2:41pm

Here are 2 ways of doing it

– Pasted Max Patch, click to expand. –
#182395
Jun 9, 2010 at 2:51pm

Ah, plugsync was pretty much what I was looking for. Thanx!!

#182396

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