How to generate from one 3d object several instances

Jan 24, 2013 at 4:16pm

How to generate from one 3d object several instances

Hi, first sorry for my english…
i’m totally new with MAX MSP and i really need a patch. What i need to do is to import one 3d model (.obj) and then generate many different instances of that model in different points. I tried with jit.gl.model, jit.gl.multiple and i search all over the web but i didn’t find anything.
I was able only to import my 3d model.

I don’t know how to use jitter.

Can anybody help me?!

Thanks!

#66207
Jan 24, 2013 at 4:34pm

I have a 3d flower and i’d like to generate many flowers.

#238322
Jan 24, 2013 at 5:59pm

This patcher should get you started.

– Pasted Max Patch, click to expand. –
#238323

You must be logged in to reply to this topic.