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How to include and hide a csd file using csound~ in a standalone


Pat
November 25, 2012 | 11:40 am

Hi

I’m building a standalone in Max6. Part of the patch uses the csound~ external which opens up a csd file on opening. I’ve been able to include all other files when building a standalone for this patch except for the csd file which gives me the following error:

csound~: csound /Volumes/Vޒ

csound~: orchname: /Volumes/Vޒ
csound~: Failed to open input file /Volumes/Vޒ
csound~:
csound~: csoundCompile() failed.

If I build a standalone and just put the csd file in the same folder as the standalone, all is fine. Anyone know how to resolve this issue so that I am able to hide the csd file ‘within’ the application?

thanks

Pat


November 25, 2012 | 9:54 pm

open the content of the packet (right clic on the app) and copy it near the mxf ?


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