Forums > Java

How to load image to jit.matrix

May 22, 2009 | 7:23 pm

I am writing java external application display some objects using I wanted to add some water effects to the scene.
I am planning to load an image to jit.matrix and manipulate the pixels to do this.

But I don’t know how to load an image to jit.matrix and display it in java external.
Can anyone give me some sample code?

May 30, 2009 | 11:59 am

Ok I found how to do it
here is the way to do it if anyone wants to know;

this is how you load the image;

JitterMatrix textureImage = new JitterMatrix();

and to display;

myrender.send("draw_pixels", new Atom[] { Atom.newAtom(textureImage.getName()) });

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