how to load soundfiles in a max app

Jun 20, 2011 at 12:22am

how to load soundfiles in a max app

Hello everyone!

I’ve made a quite simple patch that plays a set of predefined files.
inside the patch I work with a coll which loads the cues on a sflist into a poly~ object which uses sfplay. – this works perfectly when using Max, because the folder containing the files is in Max’s search path.
but when building an app from this patch, I can’t figure how to actually locate the folder, or how to impose it on the file player.

thanks in advance.

Jun 20, 2011 at 12:20pm

On OSX, Right click, show package contents, copy sound files to contents/support. Now they’ll be bundled with your app.

Jun 20, 2011 at 3:00pm

it works, of course!

Thanks a lot!!!


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