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		<title>Cycling 74  &#187;  Topic: how to output the bang signal in the same exacly time, for diferent objects</title>
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		<link>http://cycling74.com/forums/topic/how-to-output-the-bang-signal-in-the-same-exacly-time-for-diferent-objects/feed</link>
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		<pubDate>Wed, 19 Jun 2013 00:17:13 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/how-to-output-the-bang-signal-in-the-same-exacly-time-for-diferent-objects/#post-37965</guid>
					<title><![CDATA[how to output the bang signal in the same exacly time, for diferent objects]]></title>
					<link>http://cycling74.com/forums/topic/how-to-output-the-bang-signal-in-the-same-exacly-time-for-diferent-objects/#post-37965</link>
					<pubDate>Mon, 02 Jul 2012 22:33:46 +0000</pubDate>
					<dc:creator>profany</dc:creator>

					<description>
						<![CDATA[
						<p>hi, today i had a problem with one of my projects, that was a equalizator<br />
my goal was that the sound was always at the same volume, so if i speak high the sound will sound always at the same volume.<br />
for that i create a patch, were i have this problem.<br />
to get always the same volume i had to multiply the sound chanel for a number, but to get this number i have to use alot of object, so when i multiply this number to the chanel, this number is the number of milsecunds late, so it causes a sensacion of let.</p>
<p>Some body know how to get this right( or somebody know how to make the two partes get at the same point at the same exacly time? )<br />
if u know aswer, plz</p>
<p>if u dont understand what is the problem, jus see it for your self at the files below.</p>
<p>sorry for my english.</p>
<p>thanks for your help.</p>
						]]>
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					<guid>http://cycling74.com/forums/topic/how-to-output-the-bang-signal-in-the-same-exacly-time-for-diferent-objects/#post-131458</guid>
					<title><![CDATA[Re: how to output the bang signal in the same exacly time, for diferent objects]]></title>
					<link>http://cycling74.com/forums/topic/how-to-output-the-bang-signal-in-the-same-exacly-time-for-diferent-objects/#post-131458</link>
					<pubDate>Mon, 02 Jul 2012 23:35:15 +0000</pubDate>
					<dc:creator>Floating Point</dc:creator>

					<description>
						<![CDATA[
						<p>put a delay~ in to the signal path to compensate for delay of the analysis:</p>
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<div class="patchtoggleInfo"><small>Copy <b>all</b> of the following text.Then, in Max, select <em>New From Clipboard</em>.</small></div>
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				<item>
					<guid>http://cycling74.com/forums/topic/how-to-output-the-bang-signal-in-the-same-exacly-time-for-diferent-objects/#post-131459</guid>
					<title><![CDATA[Re: how to output the bang signal in the same exacly time, for diferent objects]]></title>
					<link>http://cycling74.com/forums/topic/how-to-output-the-bang-signal-in-the-same-exacly-time-for-diferent-objects/#post-131459</link>
					<pubDate>Mon, 02 Jul 2012 23:41:51 +0000</pubDate>
					<dc:creator>profany</dc:creator>

					<description>
						<![CDATA[
						<p>thanks!    you are the best!</p>
						]]>
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