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		<title>Cycling 74  &#187;  Topic: how to overlay a gl-model on video?</title>
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		<pubDate>Thu, 20 Jun 2013 01:08:59 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/how-to-overlay-a-gl-model-on-video/#post-61117</guid>
					<title><![CDATA[how to overlay a gl-model on video?]]></title>
					<link>http://cycling74.com/forums/topic/how-to-overlay-a-gl-model-on-video/#post-61117</link>
					<pubDate>Mon, 09 Jan 2012 11:53:02 +0000</pubDate>
					<dc:creator>uea</dc:creator>

					<description>
						<![CDATA[
						<p>i am new to jitter. trying to mix a gl-model with video (from a camera). mixing two videos is no problem. but how do i get the model &#8211; say the torus-example &#8211; into the correct form so that it mixes, or overlays the video. tried it with jit.matrix, alphablend, xfade, slab&#8230; is there an example out there ?  </p>
<p>thank you in advance. jul</p>
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					<guid>http://cycling74.com/forums/topic/how-to-overlay-a-gl-model-on-video/#post-220250</guid>
					<title><![CDATA[Re: how to overlay a gl-model on video?]]></title>
					<link>http://cycling74.com/forums/topic/how-to-overlay-a-gl-model-on-video/#post-220250</link>
					<pubDate>Wed, 01 Feb 2012 23:55:45 +0000</pubDate>
					<dc:creator>goto10</dc:creator>

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						<p>The trick is to get the video into GL land. connect the matrix you want to a jit.gl.videoplane and work with that- @blend_enable @blendmode, etc.</p>
<p>Hope this helps!</p>
<p>: j</p>
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					<guid>http://cycling74.com/forums/topic/how-to-overlay-a-gl-model-on-video/#post-220251</guid>
					<title><![CDATA[Re: how to overlay a gl-model on video?]]></title>
					<link>http://cycling74.com/forums/topic/how-to-overlay-a-gl-model-on-video/#post-220251</link>
					<pubDate>Thu, 02 Feb 2012 00:14:27 +0000</pubDate>
					<dc:creator>t</dc:creator>

					<description>
						<![CDATA[
						<p>you need to transform the openGL rendering context to a texture, which is a 4 plane matrix, like the videos. once you have the rendering context as a texture/video, you mix it with xfade.</p>
<p>to get the wanted texture there are few ways. check jit.gl.asyncread help as an example.</p>
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					<guid>http://cycling74.com/forums/topic/how-to-overlay-a-gl-model-on-video/#post-220252</guid>
					<title><![CDATA[Re: how to overlay a gl-model on video?]]></title>
					<link>http://cycling74.com/forums/topic/how-to-overlay-a-gl-model-on-video/#post-220252</link>
					<pubDate>Thu, 02 Feb 2012 14:09:31 +0000</pubDate>
					<dc:creator>goto10</dc:creator>

					<description>
						<![CDATA[
						<p>check out my post over here about using &#8220;to_texture&#8221; on a jit.gl.render: <a href="http://cycling74.com/forums/topic.php?id=36911" rel="nofollow">http://cycling74.com/forums/topic.php?id=36911</a> &#8211; this example is for syphon, but it might help you.</p>
<p>: j</p>
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