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how to print a jitter matrix to open sound control to import it to processing or quartz composer?

November 12, 2008 | 3:52 pm

please can someone tell me how do I print a jitter matrix to send it to processing, or quartz composer by opensoundcontrol?

thanks


November 12, 2008 | 3:58 pm

I’m not sure to understand but Quartz composer would not be able to read a jitter matrix.

What do you mean by "print"?
You can write or export a matrix …


November 12, 2008 | 4:10 pm

convert the jitter matrix to berkeley cnmat open sound control in order to pick a library object capable of reading it on quartz composer or processing in order to make things I am not capable of doing as easily with jitter


November 12, 2008 | 4:24 pm

the idea is to make real time streaming to make processing of graphics/video in real time in other applications.. the idea is to make similar of what you do with audio with soundflower or in midi with IAC Bus Driver, but in this time using video with open sound control or tcp/ip


November 12, 2008 | 9:05 pm

You can embed .qtz within a Max patch with DIPS lib for MaxMSP.
However it is not compatible with jitter.


November 12, 2008 | 11:28 pm

You can also use jit.gl.imageunit to host Core Image Units inside Jitter. Not sure what other aspects of Quartz Composer you are interested in using, but that would eliminate the necessity for interapplication video streaming. Alternately, I believe Vade came up with some sort of GPU based screengrabbing utility for QC. You might want to check his site for that.

Best,
Andrew B.


November 13, 2008 | 12:24 am

On 13 nov. 08, at 00:28, Andrew Benson wrote:

> You can also use jit.gl.imageunit to host Core Image Units inside
> Jitter. Not sure what other aspects of Quartz Composer you are
> interested in using, but that would eliminate the necessity for
> interapplication video streaming. Alternately, I believe Vade came
> up with some sort of GPU based screengrabbing utility for QC. You
> might want to check his site for that.

You might also find somewhere in the archive an "not totally finished"
object in objective-C from Remy Muller to run some QC inside Max. I’m
not sure if it’s usable or even compatible with Max 5 though, but I
remember he posted that somewhere with the source code.

Best,
ej


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