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how to render multiple videoplanes in a loop?

February 5, 2014 | 9:22 am

Hello,

I’m trying to render multiple videoplanes in a loop: so that X instances of videoplane would show and render the same video 3-times in a row.

I tried using uzi but it won’t work..

Why isn’t this patch working (it will render only one) ?

Thanks for help

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February 5, 2014 | 4:24 pm

I might have said that you need to erase from the middle outlet (uzi done) and bang from the left outlet of uzi but I don’t think that’ll work with videoplanes. You need jit.gl.multiple


February 5, 2014 | 4:41 pm

Thanks man.. Is there any simple example how to use gl.multiple with videoplanes?

Thanks!


February 6, 2014 | 3:05 am

jit.gl.multiple is tricky but this patch (modified from one I found here on the forum) simplifies it massively. I think the help patch should look a little more like this:

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February 6, 2014 | 10:52 am

you can draw multiple videoplanes in a loop, but you have to set @automatic 0, and then send a bang every time you change the position.

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