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How to "transfer" jit.gl.camera view from one context to a second context ?


pry
August 14, 2014 | 10:28 am

Hi All,

I would like to achieve the thing below :

A first scene in a jit.window (context #1) with four jit.gl.camera shooting details of the scene and a second jit.window (context #2) where are played texture from the cameras in 4 videoplanes.
I suppose shared_context, jit.gl.node could be my friends, but for the moment it’s wide of the target.
Maybe anyone has suggestion to find the right track ?

Thanks,

Pry



pry
August 14, 2014 | 5:14 pm

I think I’ve found the way.
thanks.

  • This reply was modified 1 month by  pry.

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