imagepixels to 3d objects

Apr 29, 2007 at 11:57am

imagepixels to 3d objects

Hello list,

I’ve made a little patch which takes an image and makes a grid of
cubes out of its pixels.
Now, I would like to add some movement and control over the cubes-
from-pixels but the frame rate is already very low…
Tips to other routes to explore for this effect?
patch+image here http://www.visulantics.net/jitter/3dsprite.zip

cheers,

Brecht.

#31653
Apr 29, 2007 at 12:02pm

Hi all – sorry for cross-posting,

The deadline for music submission to the International Computer Music
Conference (ICMC) 2007 has been extended to May 7th.

ICMC 2007 takes place in Copenhagen, Denmark August 27-31, and the theme
is ‘Immersive Music’.

All submissions are welcome & done through http://www.icmc2007.net, but at this
point we particularly encourage submissions in these categories:

1) Performances in any style/genre/kind with(out) instrument(s) for the
15 night concerts,
2) Immersive music and/or instruments for underwater music performances
(in-door swimming-pool),
3) Installations,
4) Choir (up to 3S-3A-3T-3B) w. electronics/interaction,
5) Experimental music videos, and
6) 12-channel tape music (three 4-channel layers) for site-specific
performance at the Atrium, Royal Library.

…but again, all submissions are welcome.

More information on categories and sites are available at
http://www.icmc2007.net & questions etc. can be directed to me on
musicchair [AT] icmc2007 [dot] net

Non-ICMC members can make one proposal free of submission fee, while
ICMC members can make two. Unfortunately we have to put a charge on
extra submissions, to offset our administration costs. You can of course
make as many submissions as you want, just as you can contact me on
musicchair [AT] icmc2007 [dot] net for any questions before you submit.

Thanks,

Lars Graugaard
Music Chair ICMC 2007

#103122
Apr 29, 2007 at 12:23pm

Hi Brecht
I’ve made something similar, with larger pieces which can be either 2d/3d with a texture spread out and “shattered” over them, the pieces are controlled via matrices, and the whole thing is implemented via a jit.gl.sketch cmdlist. I have to clean it up a bit before uploading to the list..
Your pixel-cubes patch sounds great, but the link doesn’t work :(
can you paste it here?
-Nadav

#103123
Apr 29, 2007 at 12:41pm

d’oh. typo in the URL
http://www.visualantics.net/jitter/3dsprite.zip

On 29 Apr 2007, at 14:23, Nadav Assor wrote:

>
> Hi Brecht
> I’ve made something similar, with larger pieces which can be either
> 2d/3d with a texture spread out and “shattered” over them, the
> pieces are controlled via matrices, and the whole thing is
> implemented via a jit.gl.sketch cmdlist. I have to clean it up a
> bit before uploading to the list..
> Your pixel-cubes patch sounds great, but the link doesn’t work :(
> can you paste it here?
> -Nadav

#103124

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