Including Fonts

Aug 11, 2008 at 11:22pm

Including Fonts

Did a search for this, only thing I saw was a message from 2003 that never got a reply.

It seems to me that there’s no way to include fonts in a max standalone, right? I’ve tried my own little backhanded trick of throwing the font files in xxx.app:Contents:MacOS: but that didn’t work either.

Yet another impossibility? I’m mostly just using the fonts for titling, so I could technically do it with fpic… But I’d rather know how to include fonts.

#39237
Aug 11, 2008 at 11:46pm

If you’re on the Mac, you could use the PackageMaker app in the Developer Tools to create an installer for your app. It could easily be built to install fonts to the user’s ~/Library/Fonts folder. That should certainly work…

J.

#137855
Aug 12, 2008 at 2:52am

That does work. I’ve used it for fonts and lua, and it works like a
charm.

Keith

On Aug 11, 2008, at 6:46 PM, jbmaxwell
wrote:

>
> If you’re on the Mac, you could use the PackageMaker app in the
> Developer Tools to create an installer for your app. It could easily
> be built to install fonts to the user’s ~/Library/Fonts folder. That
> should certainly work…
>
> J.

#137856

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