Did a search for this, only thing I saw was a message from 2003 that never got a reply.
It seems to me that there’s no way to include fonts in a max standalone, right? I’ve tried my own little backhanded trick of throwing the font files in xxx.app:Contents:MacOS: but that didn’t work either.
Yet another impossibility? I’m mostly just using the fonts for titling, so I could technically do it with fpic… But I’d rather know how to include fonts.
If you’re on the Mac, you could use the PackageMaker app in the Developer Tools to create an installer for your app. It could easily be built to install fonts to the user’s ~/Library/Fonts folder. That should certainly work…
That does work. I’ve used it for fonts and lua, and it works like a
On Aug 11, 2008, at 6:46 PM, jbmaxwell
> If you’re on the Mac, you could use the PackageMaker app in the
> Developer Tools to create an installer for your app. It could easily
> be built to install fonts to the user’s ~/Library/Fonts folder. That
> should certainly work…
C74 RSS Feed | © Copyright Cycling '74