Forums > MaxMSP

Inconsistent Behaviour Within Patch

October 10, 2011 | 10:23 am

Hi all,

I’ve come across a really odd bug, hoping someone can help.

I’ve got 16 identical patches within a larger patch, with just an integer being passed into them to define buffers etc. I’m using a snapshot~ after a phasor~ in the patcher (arc-selrange), but if you open any of the first 12 instances of the patcher it is failing to out anything, whereas in the last 4 it is working normally and outputting.

I thought maybe I was using too much RAM/Processor, but DSP is under 10% and RAM is even lower….

I’ve attached the patch, any help would be much appreciated!

Thanks
D

– Pasted Max Patch, click to expand. –
Attachments:
  1. tml256.zip

October 10, 2011 | 12:44 pm

Hi,

I can’t see the patches in question, as you’ve used it as an object, rather than a subpatch. Can you upload them too?

Regards,

1st Creative Labs Support Team
support@1stcreativesolutions.co.uk

http://www.1stcreativesolutions.co.uk
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October 10, 2011 | 1:06 pm

Hi there,

Sorry, i’m very much a noob – i’m not quite sure what the distinction is. I’ve included all the materials in the .zip file.

Thanks
D


October 10, 2011 | 4:58 pm

Hi,

Please see attached for a more legible version of the patch with the bug more clearly highlighted.

Totally flummoxed…..

Thanks
D

Attachments:
  1. tml256030.zip

October 11, 2011 | 9:09 am

Fixed. Just needed to increase the poll throttle in the scheduler.

Thanks
D


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