Can I have some recomendations for objects that "freeze" (like GRM freeze) a sound but are not very cpu hungry as I want to use a few of them,
I’d suggest having a look at Jean-Francois Charles’ spectral-freeze patches: http://cycling74.com/author/jeanfrancoischarlesnewfloreorg/
I’m sure hacking into those would give you what you want..
…and also check out the rgrano.maxpat embedded in
Reducing the number of voices that [poly~] is using can free up CPU.
There’s perhaps a tradeoff between "authenticity" and CPU cycles; to my ears the JFC spectral-freeze example is, well, simply LUSCIOUS. It depends on what sort of processing power you’ve got at your disposal too. Time-domain granulation (esp my own attempts) can sound a bit ‘cheap and cheerful’ to me (Monolake, Graincore and Nathan Wolek notwithstanding of course). My 2c. Perhaps I should edit that last sentence out….
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