Forums > Jitter

interact with jit.gl.model

September 1, 2014 | 12:40 pm

Hello dear list,
I would like to touch the stars with my hands!!!

Ok :-)
i have
jit.gl.model loading a star.dae file .
I’m using jit.gl.multiple and jit.bfg to place them erratically over a wonderful blue night sky.

I would like to make them move with my hands.

To interact with this using my hand how would one of you do?

Kinect, jit.cyclop, cv.jit ?

The purpose of the movement is to push them away from the sky and to bring them back…

So any consideration, advice, patch etc… is really, really welcome…

Thank you
cheers
Hubert


September 1, 2014 | 2:36 pm

Did you try the Leap motion ? kinect can also be a solution providing the mandatory pose is not a problem.


September 2, 2014 | 1:30 am

hmmmm… Think your going to need jit.phys.world and then use jit.phys.ghost to have collision and forcefield effects. I think if you get the location of your hands with Kinect or leap motion then send the xyz position to the position of jit.phys.ghost.


September 2, 2014 | 2:27 am

Hello Stephane and Andro,
Thanks for your answers.
I will try with kinect using KinectA to get hand info via OSC and try to get collision with jit.phys stuff…
I’ll let you know … show on 20/09
Thank you
Best regards


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