Is "send~" as fast as regular patch cords?

Aug 26, 2012 at 9:23am

Is "send~" as fast as regular patch cords?

A strange question, perhaps, but is sending audio through send~ as fast as sending it through a patch cord?

Or will it introduce delays/lag?

#64098
Aug 26, 2012 at 10:53am

Unless there is a feedback loop in your patch, sending audio through send~ and receive~ will not introduce latency. Check it using [capture~].
If MSP detects a feedback loop, the minimum amount of delay is introduced (a signal vector). There’s a bunch of posts on this if you search the forums

#231196
Aug 26, 2012 at 12:36pm

I thought send~/receive~ always introduced one vector worth of lag regardless?

#231197
Aug 26, 2012 at 5:35pm

yes, Rodrigo I heard the same (and as far a s i know this is a cheap method for feedback loops). Could anyone explain/confirm?
kasper

#231198
Aug 26, 2012 at 9:18pm

see yourself:

– Pasted Max Patch, click to expand. –
#231199
Aug 27, 2012 at 11:13am

Seems like most of what is being asked was in my initial post, but for the doubters, here’s Andrezej’s patch using capture instead of record. Search for ’1′in the capture text of both the click~ and receive~, and if the indexes correspond…

– Pasted Max Patch, click to expand. –
#231200
Aug 27, 2012 at 6:15pm

One more way:

– Pasted Max Patch, click to expand. –
#231201

You must be logged in to reply to this topic.