Is there a way to set names or rename multiple objects sequentially?

May 19, 2012 at 4:17pm

Is there a way to set names or rename multiple objects sequentially?

Is there a way to set names or rename multiple objects sequentially, just like renaming a bunch of file names in the OS. I think if we could do this to object names in max, it will definitely be very handy for more complicated patches.

#63691
May 20, 2012 at 10:25am

you mean something like [object-003] or [object argument-F] ?

you can do this by script-creating them. for 100 or more scripting is worth the hassle.

#229652
Jun 30, 2012 at 12:38pm

Yes, for instance, I want rename 10 send objects to “s vid1″ “s vid2″…”s vid10″, so how to script-create them as you mentioned. I’m using the Toolbox object for max, but seems not such function or scripts. Thanks.

#229653
Jun 30, 2012 at 4:31pm

[thispatcher] help file tells all…there’s a lot there, so take a good chunk of time to study it and experiment. Great window-control commands too. You’ll need to set the actual *text* of the object in your case, because the scripting name is different than “vid1″ “vid2″ as you have them (these are arguments to the [send] object, not its scripting name…though you can use the same scripting name if you want).

#229654

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