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Iterating in Jitter

July 1, 2012 | 2:41 pm

I wonder how can I iterate (create multiple instances) of an OPENGL shape such as a triangle or a sphere?


July 2, 2012 | 1:04 am

If you’re planning on large numbers of shapes, check out jit.gl.multiple.


July 5, 2012 | 7:55 am

Thanks very much!!! Brilliant!


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