Iterating in Jitter

Jul 1, 2012 at 2:41pm

Iterating in Jitter

I wonder how can I iterate (create multiple instances) of an OPENGL shape such as a triangle or a sphere?

Jul 2, 2012 at 1:04am

If you’re planning on large numbers of shapes, check out

Jul 5, 2012 at 7:55am

Thanks very much!!! Brilliant!


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