started building a graphics system, got stuck when i monitored a lag build-up from MOVING MY GEOMETRY. yeah, didn’t get too far, eh?
the idea is that my program will output render data to a seperate computer, to be rendered on a cluster into ultra-mega HD, thus the left outlet’s output.
anyway, i’d be eternally grateful if:
A) someone could tell me why there’s this lag build up when you enable movement
B) that my lag measurement is flawed and there is no lag in outputting data
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