Forums > Jitter

jit.cycle question


ky
January 14, 2007 | 3:14 am

Hello all.
I have searched the archives for an answer to this question, and have come across nothing.
I want to take a live triggered set of quicktime movies, put them through a jit.cycle object, then somehow combine the entire cycle of movies into one matrix, and them project them as a texture.
I have failed…
If anyone has any suggestions or can point me in the right direction that would be great!
Here is my patch…
Thank you!

#P window setfont "Sans Serif" 9.;
#P window linecount 1;
#P message 347 158 30 196617 read;
#P newex 264 626 141 196617 jit.glue @rows 3 @columns 3;
#B color 5;
#P newex 594 207 38 196617 sel 32;
#P message 571 243 70 196617 fullscreen $1;
#P newex 568 180 40 196617 key;
#P toggle 571 224 15 0;
#P newex 571 269 85 196617 jit.window v001;
#P message 66 466 194 196617 texture movie1 , position 0.5 0.5 0 , bang;
#P newex 10 444 53 196617 t b b b b;
#P newex 133 378 92 196617 jit.gl.render v001;
#P newex 118 308 58 196617 t b b erase;
#P newex 309 688 166 196617 jit.gl.texture v001 @name movie1;
#P user jit.pwindow 433 396 82 62 0 1 0 0 1 0;
#P user jit.pwindow 262 396 82 62 0 1 0 0 1 0;
#P user jit.pwindow 347 397 82 62 0 1 0 0 1 0;
#P user jit.pwindow 432 463 82 62 0 1 0 0 1 0;
#P user jit.pwindow 261 531 82 62 0 1 0 0 1 0;
#P user jit.pwindow 345 531 82 62 0 1 0 0 1 0;
#P user jit.pwindow 428 531 82 62 0 1 0 0 1 0;
#P user jit.pwindow 262 463 82 62 0 1 0 0 1 0;
#P user jit.pwindow 346 463 82 62 0 1 0 0 1 0;
#P newex 294 348 131 196617 jit.cycle 9;
#P newex 274 288 63 196617 jit.qt.movie;
#P toggle 178 108 15 0;
#P newex 178 144 51 196617 qmetro 2;
#P connect 24 0 2 0;
#P connect 20 0 22 0;
#P connect 21 0 18 0;
#P connect 19 0 21 0;
#P connect 22 0 19 0;
#P connect 3 8 12 0;
#P connect 3 7 9 0;
#P connect 3 6 6 0;
#P connect 6 0 23 8;
#P connect 7 0 23 7;
#P connect 8 0 23 6;
#P connect 3 5 10 0;
#P connect 3 4 4 0;
#P connect 3 3 7 0;
#P connect 9 0 23 5;
#P connect 4 0 23 4;
#P connect 5 0 23 3;
#P connect 23 0 13 0;
#P connect 12 0 23 2;
#P connect 2 0 3 0;
#P connect 10 0 23 1;
#P connect 0 0 14 0;
#P connect 0 0 2 0;
#P connect 11 0 23 0;
#P connect 3 1 5 0;
#P connect 3 2 11 0;
#P connect 3 0 8 0;
#P connect 1 0 0 0;
#P connect 14 0 15 0;
#P connect 14 2 15 0;
#P connect 16 3 17 0;
#P connect 14 1 16 0;
#P window clipboard copycount 25;


January 14, 2007 | 5:07 am

Is this it?

Keith

#P window setfont "Sans Serif" 9.;
#P window linecount 1;
#P newex 679 702 225 196617 jit.gl.handle v0001 @depth_enable 1 @radius 2.;
#P newex 552 728 314 196617 jit.gl.gridshape v001 @color 1 1 1 1
@shape plane @blend_enable 1;
#P message 407 218 30 196617 read;
#P newex 324 686 141 196617 jit.glue @rows 3 @columns 3;
#B color 5;
#P newex 654 267 38 196617 sel 32;
#P message 631 303 70 196617 fullscreen $1;
#P newex 628 240 40 196617 key;
#P toggle 631 284 15 0;
#P newex 631 329 85 196617 jit.window v001;
#P message 126 524 192 196617 texture movie1 , position -0.5 -0.5 0 , bang;
#P newex 97 465 53 196617 t b b b b;
#P newex 193 438 92 196617 jit.gl.render v001;
#P newex 178 368 58 196617 t b b erase;
#P newex 369 748 166 196617 jit.gl.texture v001 @name movie1;
#P user jit.pwindow 493 456 82 62 0 1 0 0 1 0;
#P user jit.pwindow 322 456 82 62 0 1 0 0 1 0;
#P user jit.pwindow 407 457 82 62 0 1 0 0 1 0;
#P user jit.pwindow 492 523 82 62 0 1 0 0 1 0;
#P user jit.pwindow 321 591 82 62 0 1 0 0 1 0;
#P user jit.pwindow 405 591 82 62 0 1 0 0 1 0;
#P user jit.pwindow 488 591 82 62 0 1 0 0 1 0;
#P user jit.pwindow 322 523 82 62 0 1 0 0 1 0;
#P user jit.pwindow 406 523 82 62 0 1 0 0 1 0;
#P newex 354 408 131 196617 jit.cycle 9;
#P newex 334 348 63 196617 jit.qt.movie;
#P toggle 238 168 15 0;
#P newex 238 204 51 196617 qmetro 2;
#P connect 14 1 16 0;
#P connect 16 3 17 0;
#P connect 0 0 14 0;
#P connect 14 2 15 0;
#P connect 14 0 15 0;
#P connect 1 0 0 0;
#P connect 3 0 8 0;
#P connect 3 2 11 0;
#P connect 3 1 5 0;
#P connect 11 0 23 0;
#P connect 0 0 2 0;
#P connect 24 0 2 0;
#P connect 10 0 23 1;
#P connect 2 0 3 0;
#P connect 12 0 23 2;
#P connect 23 0 13 0;
#P connect 5 0 23 3;
#P connect 4 0 23 4;
#P connect 9 0 23 5;
#P connect 3 3 7 0;
#P connect 3 4 4 0;
#P connect 3 5 10 0;
#P connect 8 0 23 6;
#P connect 7 0 23 7;
#P connect 6 0 23 8;
#P connect 3 6 6 0;
#P connect 3 7 9 0;
#P connect 3 8 12 0;
#P connect 17 0 25 0;
#P fasten 26 0 25 0 684 721 557 721;
#P connect 22 0 19 0;
#P connect 19 0 21 0;
#P connect 21 0 18 0;
#P connect 20 0 22 0;

On 1/13/07, kyrsten Sanderson wrote:
>
> Hello all.
> I have searched the archives for an answer to this question, and have come across nothing.
> I want to take a live triggered set of quicktime movies, put them through a jit.cycle object, then somehow combine the entire cycle of movies into one matrix, and them project them as a texture.
> I have failed…
> If anyone has any suggestions or can point me in the right direction that would be great!
> Here is my patch…
> Thank you!
>
> #P window setfont "Sans Serif" 9.;
> #P window linecount 1;
> #P message 347 158 30 196617 read;
> #P newex 264 626 141 196617 jit.glue @rows 3 @columns 3;
> #B color 5;
> #P newex 594 207 38 196617 sel 32;
> #P message 571 243 70 196617 fullscreen $1;
> #P newex 568 180 40 196617 key;
> #P toggle 571 224 15 0;
> #P newex 571 269 85 196617 jit.window v001;
> #P message 66 466 194 196617 texture movie1 , position 0.5 0.5 0 , bang;
> #P newex 10 444 53 196617 t b b b b;
> #P newex 133 378 92 196617 jit.gl.render v001;
> #P newex 118 308 58 196617 t b b erase;
> #P newex 309 688 166 196617 jit.gl.texture v001 @name movie1;
> #P user jit.pwindow 433 396 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 262 396 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 347 397 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 432 463 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 261 531 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 345 531 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 428 531 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 262 463 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 346 463 82 62 0 1 0 0 1 0;
> #P newex 294 348 131 196617 jit.cycle 9;
> #P newex 274 288 63 196617 jit.qt.movie;
> #P toggle 178 108 15 0;
> #P newex 178 144 51 196617 qmetro 2;
> #P connect 24 0 2 0;
> #P connect 20 0 22 0;
> #P connect 21 0 18 0;
> #P connect 19 0 21 0;
> #P connect 22 0 19 0;
> #P connect 3 8 12 0;
> #P connect 3 7 9 0;
> #P connect 3 6 6 0;
> #P connect 6 0 23 8;
> #P connect 7 0 23 7;
> #P connect 8 0 23 6;
> #P connect 3 5 10 0;
> #P connect 3 4 4 0;
> #P connect 3 3 7 0;
> #P connect 9 0 23 5;
> #P connect 4 0 23 4;
> #P connect 5 0 23 3;
> #P connect 23 0 13 0;
> #P connect 12 0 23 2;
> #P connect 2 0 3 0;
> #P connect 10 0 23 1;
> #P connect 0 0 14 0;
> #P connect 0 0 2 0;
> #P connect 11 0 23 0;
> #P connect 3 1 5 0;
> #P connect 3 2 11 0;
> #P connect 3 0 8 0;
> #P connect 1 0 0 0;
> #P connect 14 0 15 0;
> #P connect 14 2 15 0;
> #P connect 16 3 17 0;
> #P connect 14 1 16 0;
> #P window clipboard copycount 25;
>
>


January 14, 2007 | 5:10 am

Ooops, and I think the message should be "texture movie1, position 0 0
0, bang" now… sorry, list.

On 1/13/07, keith manlove wrote:
> Is this it?
>
> Keith
>
> #P window setfont "Sans Serif" 9.;
> #P window linecount 1;
> #P newex 679 702 225 196617 jit.gl.handle v0001 @depth_enable 1 @radius 2.;
> #P newex 552 728 314 196617 jit.gl.gridshape v001 @color 1 1 1 1
> @shape plane @blend_enable 1;
> #P message 407 218 30 196617 read;
> #P newex 324 686 141 196617 jit.glue @rows 3 @columns 3;
> #B color 5;
> #P newex 654 267 38 196617 sel 32;
> #P message 631 303 70 196617 fullscreen $1;
> #P newex 628 240 40 196617 key;
> #P toggle 631 284 15 0;
> #P newex 631 329 85 196617 jit.window v001;
> #P message 126 524 192 196617 texture movie1 , position -0.5 -0.5 0 , bang;
> #P newex 97 465 53 196617 t b b b b;
> #P newex 193 438 92 196617 jit.gl.render v001;
> #P newex 178 368 58 196617 t b b erase;
> #P newex 369 748 166 196617 jit.gl.texture v001 @name movie1;
> #P user jit.pwindow 493 456 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 322 456 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 407 457 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 492 523 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 321 591 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 405 591 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 488 591 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 322 523 82 62 0 1 0 0 1 0;
> #P user jit.pwindow 406 523 82 62 0 1 0 0 1 0;
> #P newex 354 408 131 196617 jit.cycle 9;
> #P newex 334 348 63 196617 jit.qt.movie;
> #P toggle 238 168 15 0;
> #P newex 238 204 51 196617 qmetro 2;
> #P connect 14 1 16 0;
> #P connect 16 3 17 0;
> #P connect 0 0 14 0;
> #P connect 14 2 15 0;
> #P connect 14 0 15 0;
> #P connect 1 0 0 0;
> #P connect 3 0 8 0;
> #P connect 3 2 11 0;
> #P connect 3 1 5 0;
> #P connect 11 0 23 0;
> #P connect 0 0 2 0;
> #P connect 24 0 2 0;
> #P connect 10 0 23 1;
> #P connect 2 0 3 0;
> #P connect 12 0 23 2;
> #P connect 23 0 13 0;
> #P connect 5 0 23 3;
> #P connect 4 0 23 4;
> #P connect 9 0 23 5;
> #P connect 3 3 7 0;
> #P connect 3 4 4 0;
> #P connect 3 5 10 0;
> #P connect 8 0 23 6;
> #P connect 7 0 23 7;
> #P connect 6 0 23 8;
> #P connect 3 6 6 0;
> #P connect 3 7 9 0;
> #P connect 3 8 12 0;
> #P connect 17 0 25 0;
> #P fasten 26 0 25 0 684 721 557 721;
> #P connect 22 0 19 0;
> #P connect 19 0 21 0;
> #P connect 21 0 18 0;
> #P connect 20 0 22 0;
>
> On 1/13/07, kyrsten Sanderson wrote:
> >
> > Hello all.
> > I have searched the archives for an answer to this question, and have come across nothing.
> > I want to take a live triggered set of quicktime movies, put them through a jit.cycle object, then somehow combine the entire cycle of movies into one matrix, and them project them as a texture.
> > I have failed…
> > If anyone has any suggestions or can point me in the right direction that would be great!
> > Here is my patch…
> > Thank you!
> >
> > #P window setfont "Sans Serif" 9.;
> > #P window linecount 1;
> > #P message 347 158 30 196617 read;
> > #P newex 264 626 141 196617 jit.glue @rows 3 @columns 3;
> > #B color 5;
> > #P newex 594 207 38 196617 sel 32;
> > #P message 571 243 70 196617 fullscreen $1;
> > #P newex 568 180 40 196617 key;
> > #P toggle 571 224 15 0;
> > #P newex 571 269 85 196617 jit.window v001;
> > #P message 66 466 194 196617 texture movie1 , position 0.5 0.5 0 , bang;
> > #P newex 10 444 53 196617 t b b b b;
> > #P newex 133 378 92 196617 jit.gl.render v001;
> > #P newex 118 308 58 196617 t b b erase;
> > #P newex 309 688 166 196617 jit.gl.texture v001 @name movie1;
> > #P user jit.pwindow 433 396 82 62 0 1 0 0 1 0;
> > #P user jit.pwindow 262 396 82 62 0 1 0 0 1 0;
> > #P user jit.pwindow 347 397 82 62 0 1 0 0 1 0;
> > #P user jit.pwindow 432 463 82 62 0 1 0 0 1 0;
> > #P user jit.pwindow 261 531 82 62 0 1 0 0 1 0;
> > #P user jit.pwindow 345 531 82 62 0 1 0 0 1 0;
> > #P user jit.pwindow 428 531 82 62 0 1 0 0 1 0;
> > #P user jit.pwindow 262 463 82 62 0 1 0 0 1 0;
> > #P user jit.pwindow 346 463 82 62 0 1 0 0 1 0;
> > #P newex 294 348 131 196617 jit.cycle 9;
> > #P newex 274 288 63 196617 jit.qt.movie;
> > #P toggle 178 108 15 0;
> > #P newex 178 144 51 196617 qmetro 2;
> > #P connect 24 0 2 0;
> > #P connect 20 0 22 0;
> > #P connect 21 0 18 0;
> > #P connect 19 0 21 0;
> > #P connect 22 0 19 0;
> > #P connect 3 8 12 0;
> > #P connect 3 7 9 0;
> > #P connect 3 6 6 0;
> > #P connect 6 0 23 8;
> > #P connect 7 0 23 7;
> > #P connect 8 0 23 6;
> > #P connect 3 5 10 0;
> > #P connect 3 4 4 0;
> > #P connect 3 3 7 0;
> > #P connect 9 0 23 5;
> > #P connect 4 0 23 4;
> > #P connect 5 0 23 3;
> > #P connect 23 0 13 0;
> > #P connect 12 0 23 2;
> > #P connect 2 0 3 0;
> > #P connect 10 0 23 1;
> > #P connect 0 0 14 0;
> > #P connect 0 0 2 0;
> > #P connect 11 0 23 0;
> > #P connect 3 1 5 0;
> > #P connect 3 2 11 0;
> > #P connect 3 0 8 0;
> > #P connect 1 0 0 0;
> > #P connect 14 0 15 0;
> > #P connect 14 2 15 0;
> > #P connect 16 3 17 0;
> > #P connect 14 1 16 0;
> > #P window clipboard copycount 25;
> >
> >
>


January 14, 2007 | 7:09 am

afaik you’ll need something like "jit.gl.gridshape v001 @texture movie1
@shape plane" to
display your texture ?

oliver



ky
January 15, 2007 | 11:03 pm

Thank you both very much for getting me out of that funk. The,"jit.gl.gridshape v001 @texture movie1 @shape plane" worked to get the cycle image to display in fullscreen mode.
You’re the bomb!


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