Forums > Jitter

[jit.gl.cef] – Chrome Browser object for jit.gl using CEF3 (Google+Adobe)

April 27, 2014 | 6:42 am

This Jitter External is capable of showing a Web Browser Window as an OpenGL Texture.

https://github.com/hezishah/jit.gl.cef

  • This topic was modified 3 months by  hezishah.


Spa
April 27, 2014 | 11:00 am

I want one for osX ;)


April 27, 2014 | 12:05 pm

Hi.
I will put all source code on GIT in a few days.
If you are a developer it should be easy for you to integrate it for OSX.
If not, I will need to find time to run OSX on a VM and Compile using the SDK.
Will update the forum once the source code is available.

Thanks,
Hezi.


April 28, 2014 | 9:03 am

@hezishah Nice work and thanks for sharing!

Btw, we’ve been working with CEF as our jweb/documentation backend and other fun stuff for the next major version of Max, and you may see some overlap here :)


April 29, 2014 | 4:36 pm

Very cool. I opened 3 issues at your github for your external…for your consideration.


April 30, 2014 | 4:35 am

Nice !

+1 for OSX


May 16, 2014 | 9:41 am

Another plea for an OSX version, please!


June 18, 2014 | 12:44 pm

Hezishah, is the source code ready to post yet?


June 21, 2014 | 11:02 am

Hi.

Yes, It has been too long since I posted my promise about the source.
I however still in the process of making it worthy for all of you.
The github is not updated yet.
You can take a look at the latest source code here:

https://drive.google.com/folderview?id=0B7pvE3VRdSwOVFFpeUxwMlprWWM&usp=sharing

I only tested it on Windows7 64bit with Max 6.1 64bit.
I am now trying to get video playback. This is a tough one.
The relative location of the source tree is:
MaxSDK-6.1.4\myExternals\gl\jit.gl.cef

I will remove the content if it violates any copyright ul

Thanks,
Hezi Shahmoon.


Viewing 9 posts - 1 through 9 (of 9 total)